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Airliner Airbus A320 Neo with 3x Livery 3D Model

Airbus A320 Neo with ANA, American Airlines, and Wizzair Liveries

All preview images rendered with Octane Render. Plus a few screenshots of the model in the viewports of Cinema 4D, Substance Painter, and Unreal Engine.

[Technical Information]

  • Real world scale.
    • Dimensions: 35.78 m x 12.38 m x 37.66 m.
    • Accurate proportions.
  • All geometry is subdivision ready.
    • Polycount at subdiv Lv. 0: 46,857 (Base mesh).
    • Polycount at subdiv Lv. 1: 187,064.
  • Landing Gear, Flight Control Surfaces, and Engine Blades are rigged within both of the Cinema 4D files (Physical and Octane).
  • Includes 3 different liveries: ANA, American Airlines, Wizzair (plus a blank, pure white one).
  • Fully unwrapped, non-overlapping UV's.
  • 8K PBR Textures (both Spec/Gloss and Metal/Rough).
  • Normal maps are OpenGL, invert the green channel to convert to DirectX.
  • No N-gons, Isolated Vertices, or Complex Poles.

[Files Included]

_SPP - Substance Painter project file. You can edit the PBR textures for all file formats bellow, and re-export render engine specific versions (Vray, Unreal Engine, Unity, Redshift, Corona, Arnold, and more). Screnshot attached.

_TEX - Textures exported from Substance Painter and used for all the files bellow. Textures are 4K 16bit png files (Spec/Gloss and Metal/Rough PBR). Unpack in the root folder. All files point to these textures by default. Screenshot attached.

_TEX_8K - Textures exported from Substance Painter and used for all the files bellow. Textures are 8K 16bit png files (Spec/Gloss and Metal/Rough PBR). You dont need to download the 8K textures if you dont need as much detail.

_C4D_Octane - Cinema 4D project file with Octane shaders, using the PBR Textures. This is where all the renders come from.

_ORBX - Octane Standalone Package with embeded textures (4K ANA Livery). Can be unpacked as an OCS, or imported into any host program running Octane (or Standalone), using the orbx importer.

_C4D - Cinema 4D project file with Physical/Standard shaders using the PBR textures exported from Substance Painter. Screnshot attached.

_FBX - Autodesk FBX exported from C4D. You may need to re-tweak the shaders abit, depending on the program you open it in, but all PBR textures should maintain link.

_OBJ - OBJ/MTL exported from Cinema 4D. All PBR textures still applicable.

_MAX - 3ds Max project file with default shaders, using the PBR textures. May need adjustments.

Extra formats with embeded textures at 2K resolution (ANA Livery): .dae (Collada), .usdz (Pixar/Apple AR), .gltf/.glb (Khronos Group), .uasset (Unreal Engine).

All files are zipped.

If you have any questions or requests, please dont hesitate to get in touch.

Standard License.
$19
License: Standard License
Stock Assets

For personal use and one commercial project (up to 2,000 sales or 20,000 views).

Tutorials

One copy to be used by a single user.

Installable Tools

One installation by a single user.

Learn More
Files (16)
A320_Neo_c4d
zip /
2.1 MB
A320_Neo_c4d_octane
zip /
2.2 MB
A320_Neo_dae
zip /
12 MB
A320_Neo_fbx
zip /
2.1 MB
A320_Neo_gltf
zip /
33 MB
A320_Neo_obj
zip /
3.6 MB
A320_Neo_orbx
zip /
90 MB
A320_Neo_spp
zip /
210 MB
A320_Neo_stl
zip /
7.8 MB
A320_Neo_tex
zip /
150 MB
A320_Neo_tex_8K
zip /
590 MB
A320_Neo_uasset
zip /
17 MB
A320_Neo_usdz
zip /
25 MB
A320_Neo_max
zip /
4.8 MB
A320_Neo_3ds
zip /
5.5 MB
A320_Neo_abc
zip /
1.7 MB
Extended Commercial License.
$62
License: Extended Commercial License
Stock Assets

For use on an unlimited number of commercial projects with no limits on sales or views.

Learn More
Files (16)
A320_Neo_c4d
zip /
2.1 MB
A320_Neo_c4d_octane
zip /
2.2 MB
A320_Neo_dae
zip /
12 MB
A320_Neo_fbx
zip /
2.1 MB
A320_Neo_gltf
zip /
33 MB
A320_Neo_obj
zip /
3.6 MB
A320_Neo_orbx
zip /
90 MB
A320_Neo_spp
zip /
210 MB
A320_Neo_stl
zip /
7.8 MB
A320_Neo_tex
zip /
150 MB
A320_Neo_tex_8K
zip /
590 MB
A320_Neo_uasset
zip /
17 MB
A320_Neo_usdz
zip /
25 MB
A320_Neo_max
zip /
4.8 MB
A320_Neo_3ds
zip /
5.5 MB
A320_Neo_abc
zip /
1.7 MB